Runtime and ECS
World lifecycle, handles, archetypes, scheduler safety, and deterministic structural changes are treated as production foundations, not optional future work.
The technology direction behind Verth Engine spans runtime, renderer, build graph, launcher auth, API-issued launch tickets, and explicit entitlement rules.
World lifecycle, handles, archetypes, scheduler safety, and deterministic structural changes are treated as production foundations, not optional future work.
Validation-first RHI, pipeline caches, offline shader compilation, and render graph discipline define the rendering path.
Compile and build are separate but connected. Content baking, network schema, audio graphs, shader variants, and package signing feed the same orchestrator.
Plugin SDK surfaces are explicit: interfaces, extension points, ABI contract, permissions, compatibility reports, and evolution policy are already treated as platform primitives.
Verthsoft Account, Google, GitHub, session persistence, OAuth linking, and signed editor launch tickets live behind the same account model.
API, database, and future chat services are being structured as separate VPS roles with Cloudflare fronting, PostgreSQL persistence, and Rust services where throughput matters.
Website access, launcher sessions, editor launch tickets, and future billing all run on the same API foundation.